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 I really like the concept of the game. It needs some mechanical polish, but it really  is quite good.

Here is my criticisms / feedback:
The part where you get stuck on the end of rails is pretty game breaking . The swing physics feel a bit floaty. All of the enemies should really be a  lot more visible, especially the crates, they blend in a lot with the background and it feels cheap to die to that.

I wonder if the control scheme would work better if holding left click pulled you in and right click was just for cancel/detach.